davemerrill: (milky)
[personal profile] davemerrill
Recently there were a few Twitter posts - just screen-caps of the text of arguments made by American animation writers on why they dislike Japanese animation. One of the writers was Amid Amidi, publisher of "Animation Blast". There's no indication as to when or where these were originally published, which is something I dislike about Twitter, you want to follow these sources back and you can't.

Anyway the arguments are the typical technical "lack of complexity in the character animation" complaints. Sometimes the arguments get completely pretentious, as in the sentence "In Miyazaki's films it suffers from Japanese animation's endemic reticence where the illumination of personality is concerned", which is a sentence that betrays the author's lack of familiarity with Japanese animation beyond two or three films from one studio, while highlighting the author's possession of a thesaurus.

The attitude is that animation should always be flippety-floppy exaggerated caricatures of human movement. Things should stretch and squash. Evil character should look evil and good characters should have halos. Ducks should be daffy and bunnies should be buggy. In short, if it wasn't Disney or Warner Brothers during a very short period that ended seventy years ago, or if it isn't doing its damndest to ape that period, it is trash.

Now I grew up watching Warner Brothers and Disney cartoons, just like everybody else with a television in the Western hemisphere. I like 'em fine. But are they the Platonic ideal of animation that all other animated films should strive towards? And more importantly, if they ARE the pinnacle of animated achievement that anybody with two eyeballs would prefer, the worldwide popularity of Japanese animation for the past sixty years becomes a lot less explicable.

You can argue about stretch and squash and frame rates all you like, and if that's your yardstick, then fine. But that's not the yardstick the rest of Planet Earth uses. Their metric is called "entertainment". And the Disney/Warner Brothers/Full Animation/Princess school of animation has been shooting blanks for the past sixty years, trying to cram a 1940 ideal down the throats of 1950, 1960, 1970, 1980, 1990, 2000, et cetera. And guess what? We've seen those cartoons. They don't go away. Red Hot Riding Hood and Fantasia haven't vanished forever. They're right there. We're good. We don't need any more of them. What we DO want and need and spend entertainment dollars on are films that aren't seven-minute gag reels or 90 minute fairy tales dosed with pop culture references.

What did people want to watch instead of the pap being churned out by Hollywood's animation geniuses, circa 1978-1988? Galaxy Express 999. Arrivederci Yamato. Be Forever Yamato. Final Yamato. Phoenix 2772. Mobile Suit Gundam I, II, III. Crusher Joe. Harmageddon. Dagger Of Kamui. Nausicaa. Laputa. Lupin III. Lupin III Castle Of Cagliostro. Aim For The Ace. Cyborg 009 Legend Of The Super Galaxy. Tomorrow's Joe. Towards The Terra. Space Adventure Cobra. Queen Millenia. Arcadia Of My Youth. Golgo 13. Urusei Yatsura Only You. Urusei Yatsura Beautiful Dreamer. Urusei Yatsura Remember My Love. Urusei Yatsura Lum The Forever. Macross Do You Remember Love. Megazone 23. Night On The Galactic Railroad. Vampire Hunter D. Arion. Dirty Pair Project Eden. Fist Of The North Star. Project A-Ko. Robot Carnival. Wings Of Honneamise. Wicked City. Grave Of The Fireflies. My Neighbor Totoro. Akira.

These are all Japanese animated feature films produced in a ten year period. Not only are these all films American studios didn't make - these are films they COULD NOT make. Period. They didn't have the vision, they didn't have the skills, they didn't have the concept of making animated films for anyone other than (the parents of) six year olds.

If this animation is so terrible and ugly, then why is there so much of it? Why was it so successful? And yes, it was successful, at a time in which their precious American animation industry was coughing up blood.

Could it be that most people are perfectly fine with animation that doesn't fit some pretentious, nostalgic, failed-animator ideal? That maybe people would rather watch a film with well designed characters, action and adventure and a script written for people who already graduated elementary school? I think it is.

Things aren't this way any more. The American animation industry is filled with talented, visionary artists who grew up watching both Looney Tunes and Robotech, and they bring their influences to the small and large screens. Money finally came back to the field after a long dry spell and now studios are once again throwing millions at insipid, forgettable children's films, and even direct-to-video adaptations of popular comics (I wonder where they learned THAT from). To see people bitching about Japanese animation as if it's 1985 and they caught a glimpse of Robotech in the convention video room is really appalling, and it betrays a lack of imagination that is fatal to any visual artist.

Fatal.

Date: 2015-12-01 05:50 am (UTC)
From: [identity profile] tochiro998.livejournal.com
The funny thing is, even among those elite animators they argue and disagree, but they do unite on their hatred of anime.

(Fantasia has kinda disappeared forever, actually. Glad I saved the VHS we had from being dumped at the Goodwill)

I recall John Krisfalusi (the Ren&Stimpy guy, did I spell that right from off-hand memory? If not, that's me fighting the system! :) ) just going all ranty about the tyranny of drawing 'on model'. To him, being 'forced' to draw characters the same way from scene to scene was just a huge sin, corporate micro-managing at its worse, even, dare I say, censorship? I mean, I dare but that's not what censorship is, whatever.

Dude had a serious mad-on for consistent character drawing. Mind, I suspect had he hired someone to do the key animation for a project of his, they'd better damn well draw stuff the way he designed it, right?

Yet that attitude, animator anarchy, would go completely against what that Amidi guy thinks would be grand.

Have you seen that recent attempt by Warner Bros to reinvigorate the Bugs Bunny/Loony Tunes I.P. called 'Wabbit'? Yikes, that's some of the most unfunny, limp, toothless cartooning I've seen in some time. I bet Amidi loves it.

Don't forget, while Japan was cranking out Yamato and Galaxy Express and all that wonder and beauty and f'sking confusing stuff, we DID get...oh, crap, was it Starchaser: The legend of something or other and of course Heavy Metal, based on those beloved examples of PERFECT VISUAL PRINT ENTERTAINMENT THAT AMERICA MUST LEARN TO COPY French comics and a hint of '70s Underground Comix culture and something Carl Macek tried to ride the coattails of for years until the Argama Bros started up Harmony Gold USA and hired his ass.

I think the main burr up the butt of these people is the simple truth that animation makes money in Japan. I have no idea if Rumiko Takahashi is even drawing anything today but man, back in the day the world was her oyster and the bank was fat. Go Nagai doesn't seem to be living in a cardboard box off the train station, Akira Toriyama seems to be able to do what he wants and not be a corporate slave and I'm pretty sure Ishinomori had money thrown at him to just burp into a napkin which could be then turned into a new franchise until the day he died.

I don't see anyone throwing $20 Million at Krisfalusi to make Ren & Stimpy ver. 2.0 the motion picture.

Date: 2015-12-01 03:54 pm (UTC)
From: [identity profile] davemerrill.livejournal.com
Kricfalusi is SO CRANKY. He needs a nap and a bottle. His blog is pretty entertaining reading, especially when it pertains to his stalker (she's the woman who got arrested, for stalking him, and did some comics/drawings about being in jail that got some internet fame). But yeah, there's a lot of jealousy towards the financial success of Japanese animation - not that that trickled down to the animators, but the studios and merchandise still made lotsa cash. Worldwide cash.

Shain had instructors who hated Japanese animation, and she had instructors who thought it was kinda neat, so professorial opinion was mixed, I guess. Her classmates? One of her anime fan classmates went on to be lead story at Dreamworks. But that anti-anime, love-WB attitude was certainly happening at her school. Animation wasn't discussed that much at my school, but I went to class with guys who were nuts for Robotech, and guys who were nuts for the WB and would occasionally wear fedoras to class. Hmm.

Fantasia on VHS is in every thrift store and antique mall in the country, so there's no shortage. It's also still available on DVD and BD. Whew!

Date: 2015-12-01 05:47 pm (UTC)
From: [identity profile] tochiro998.livejournal.com
Fantasia is still...OK, I know the BD was recent but... *typety tap tap click tap* OK, yes, still available on DVD but creeping into 'crazy grandma' pricing, but there's enough product in the pipeline it's still accessible. UNLIKE AURA BATTLER DUNBINE disc 11 and 12!!!!!

*ahem* So I stand corrected.

Anyway, look up 'Wabbit!' some time and gaze in horror. And what's the deal with the new Scooby Doo show looking like the dude from 'Regular Show' did the chara turnarounds? Yikes.

(No I'm not going to ask Tim. :) )

Maybe, just maybe...

Date: 2015-12-02 02:43 am (UTC)
From: [identity profile] footyfoot.livejournal.com
"American Animation" suffers from the same ailment as "American Comics"; namely, an obsession with a supposed Golden Age which shorts out and immobilizes the creative efforts of those who have come since, cuts off the oxygen to their brains as they lay crushed under the hallowed fragments of Termite Terrace, thrashing about in hopes of being the next Chuck Jones (a guy who didn't enjoy very much approval of his own efforts when he was actually drawing breath)? Just a thought.

Re: Maybe, just maybe...

Date: 2015-12-02 05:51 pm (UTC)
From: [identity profile] davemerrill.livejournal.com
I didn't get to spend a lot of time at Dreamworks, but I was really impressed at the super talented people working there, all of whom knew what entertaining animated films looked like and all of whom were trying to do their best to produce stunning, innovative work- all cut off at the knees in the conference rooms, by cautious upper management who sanded down the rough edges and smoothed everything out. I got to see production art for that 'Rise Of The Guardians' movie about Jack Frost, etc, and the concept art looked amazing, weird and scary and interesting in a way the final film completely did not.

I know from what I hear and read about the Japanese side of things that they get plenty of corporate interference too, but somehow they're able to produce works that are a lot more engaging.

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