comic con kw
Jun. 24th, 2026 08:50 pmWe went to a "comic con" last weekend; the chair is an Anime North director and that's how we got some passes. It was out in Kitchener, it's the Kitchener/Waterloo Comic Con, a show that started pre-COVID and was run by locals who were always crab-bucketing with each other and with bigger Toronto cons (read: Anime North, none of these people ever say bad things about Fan Expo because Fan Expo is what they want to be). Anyway, now Charles runs it and is trying hard to NOT be a crab in a bucket.
That being said, it's a "comic con" in that it has funko pops and gaming and costumers and cartoon voice actor guests. There was one comics vendor, the rest were toys, gaming merchandise, figures, Pokemon cards, one guy with DVDs and blu-rays and VHS tape. If you're my age and you think of "Creation Con," that's what this is, if this was the 80s people would be calling this a "Trekkie con." But for whatever reason, the term everybody uses for this kind of show these days is 'comic con.'
Anyway, we got there by 2? 2:30? Immediately we got the full convention experience, which is to say an older lady with bad eyesight and a young lady with better eyesight tried valiantly to find our names on the pass list. Eventually they found us. We got badges and were offered plastic shopping bags emblazoned with the con logo and T-shirts with the con logo. I took a bag but did not take a shirt. Inside the bag was a package with stickers and pins with the con logo.
This is an inordinate amount of branded merchandise to be handing out to comp pass holders for a mid-market two day rec center "comic con." Because this event was not fully packed. It wasn't even half packed. It was not crowded. There were people strolling around the vendors hall, there were people upstairs in the other function room, there were people listening to voice actors in the panel room, but at no point did it get anywhere near full.
The lack of paying customers really made the amount of staffers stand out. The hockey arena venue had their own staff there, watching doors and hallways and stairwells, and the KWCC had at least two staffers at every single point a staffer could be at, and there were a lot of those points. What I mean to say is that this thing was over-staffed. Maybe if there had been more attendees it wouldn't have been so noticeable.
Vendors were wandering around chatting with each other. The ones I spoke to seemed to be waiting out the clock. I saw a lot of expensive merch and I didn't see a lot of money changing hands. I genuinely don't understand how these people turn a profit at these shows. The comic book show we were at two weeks ago? People were leaving that room with armloads of expensive comics. Anime North attendees were barely able to haul their piles of manga out of the AN vendors hall. The KWCC, on the other hand, seemed to have a crowd of browsers and window shoppers.
I will say this; the voice actors gave a great panel, they could spin a simple question into a twenty minute discussion on approaching characters or finding the rhythm of a dialect or how they can't remember the name of the cloud character they portrayed in an episode of "Care Bears."
We went through the artist alley aisle with Grafficker Alley flyers talking up the show, and people seemed interested, except for the person who asked 'what's a zine?" One artist had been at Grafficker Alley last year and loved it, which was really nice to hear.
All in all the experience was OK. We got to get out of town, experience a show we hadn't been to before, get some lunch, tool around the countryside a bit. I don't know if KWCC made a profit or not. The venue was expensive, that merch isn't free, guests cost money, it didn't seem like they were getting enough attendees to cover the spread. Maybe the trick is corporate and local government sponsorship, I don't know.
It kind of reminded me of the local comic/fantasy/trek shows I was going to as a teenager in the 14-16 year old range, those two-day off ramp hotel shows with one or two guests, a room screening Blake's 7 episodes, a vendors hall with comics, space toys, paperbacks and trinkets, and just enough people to make it worthwhile; I'd recognize one or two people in the crowd and be able to have some good nerd conversations, spend a little money on vendors hall stuff, and then call Dad for a ride home. If I spent more than two hours at one of those conventions I'd get bored and fidgety, and then I'd either volunteer for a staff position or start vandalizing something. Turns out I went with the "staff position" option. I am not sure what Kitchener's nerdy 14 year olds are doing. They didn't seem to be at this comic con, though.
And I wish they were! I want these shows to succeed, I think they're necessary if we want younger people to get into fandom and start replacing the generations of fans who are now needing mobility scooters or who are just plain dropping dead. New blood is what we need, and we get it by getting teens to drop into their local Bi Mon Sci Fi Con and be interested enough to stick around but still kinda bored and wanting to make something happen. That's where the magic is.
That being said, it's a "comic con" in that it has funko pops and gaming and costumers and cartoon voice actor guests. There was one comics vendor, the rest were toys, gaming merchandise, figures, Pokemon cards, one guy with DVDs and blu-rays and VHS tape. If you're my age and you think of "Creation Con," that's what this is, if this was the 80s people would be calling this a "Trekkie con." But for whatever reason, the term everybody uses for this kind of show these days is 'comic con.'
Anyway, we got there by 2? 2:30? Immediately we got the full convention experience, which is to say an older lady with bad eyesight and a young lady with better eyesight tried valiantly to find our names on the pass list. Eventually they found us. We got badges and were offered plastic shopping bags emblazoned with the con logo and T-shirts with the con logo. I took a bag but did not take a shirt. Inside the bag was a package with stickers and pins with the con logo.
This is an inordinate amount of branded merchandise to be handing out to comp pass holders for a mid-market two day rec center "comic con." Because this event was not fully packed. It wasn't even half packed. It was not crowded. There were people strolling around the vendors hall, there were people upstairs in the other function room, there were people listening to voice actors in the panel room, but at no point did it get anywhere near full.
The lack of paying customers really made the amount of staffers stand out. The hockey arena venue had their own staff there, watching doors and hallways and stairwells, and the KWCC had at least two staffers at every single point a staffer could be at, and there were a lot of those points. What I mean to say is that this thing was over-staffed. Maybe if there had been more attendees it wouldn't have been so noticeable.
Vendors were wandering around chatting with each other. The ones I spoke to seemed to be waiting out the clock. I saw a lot of expensive merch and I didn't see a lot of money changing hands. I genuinely don't understand how these people turn a profit at these shows. The comic book show we were at two weeks ago? People were leaving that room with armloads of expensive comics. Anime North attendees were barely able to haul their piles of manga out of the AN vendors hall. The KWCC, on the other hand, seemed to have a crowd of browsers and window shoppers.
I will say this; the voice actors gave a great panel, they could spin a simple question into a twenty minute discussion on approaching characters or finding the rhythm of a dialect or how they can't remember the name of the cloud character they portrayed in an episode of "Care Bears."
We went through the artist alley aisle with Grafficker Alley flyers talking up the show, and people seemed interested, except for the person who asked 'what's a zine?" One artist had been at Grafficker Alley last year and loved it, which was really nice to hear.
All in all the experience was OK. We got to get out of town, experience a show we hadn't been to before, get some lunch, tool around the countryside a bit. I don't know if KWCC made a profit or not. The venue was expensive, that merch isn't free, guests cost money, it didn't seem like they were getting enough attendees to cover the spread. Maybe the trick is corporate and local government sponsorship, I don't know.
It kind of reminded me of the local comic/fantasy/trek shows I was going to as a teenager in the 14-16 year old range, those two-day off ramp hotel shows with one or two guests, a room screening Blake's 7 episodes, a vendors hall with comics, space toys, paperbacks and trinkets, and just enough people to make it worthwhile; I'd recognize one or two people in the crowd and be able to have some good nerd conversations, spend a little money on vendors hall stuff, and then call Dad for a ride home. If I spent more than two hours at one of those conventions I'd get bored and fidgety, and then I'd either volunteer for a staff position or start vandalizing something. Turns out I went with the "staff position" option. I am not sure what Kitchener's nerdy 14 year olds are doing. They didn't seem to be at this comic con, though.
And I wish they were! I want these shows to succeed, I think they're necessary if we want younger people to get into fandom and start replacing the generations of fans who are now needing mobility scooters or who are just plain dropping dead. New blood is what we need, and we get it by getting teens to drop into their local Bi Mon Sci Fi Con and be interested enough to stick around but still kinda bored and wanting to make something happen. That's where the magic is.
