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[personal profile] davemerrill
If you go through life convinced that your boyfriend is going to dump you for every single female type person that crosses his field of vision, you're not paranoid, you're just being realistic!!



Or maybe just a little paranoid. It's all about totally not trusting your man this week at Mister Kitty's Stupid Comics!

And if you don't want to look at that you can go to starblazers.com and check out the update which has a big feature on the Final Yamato Laserdisc Video Game that was released in the fifteen or twenty minutes that Laserdisc Video Games were all the rage!

Hadda get up early this morning and go to the dentist and get the old teeth cleaned. Once that was done with, I, uh, went back to bed. Before you know it, it's 2pm! Actually now it's 4:30 and we gotta go meet somebody downtown, so g'bye!

Date: 2010-02-05 10:20 pm (UTC)
From: [identity profile] hipsterdad.livejournal.com
Good grief, that laserdisc game must have been impossible to play.

Date: 2010-02-05 11:47 pm (UTC)
From: [identity profile] x-expat.livejournal.com
I'd like to say a man wrote that comic, but the newspaper has articles about women like that...

Shame on you, writer, putting these thoughts in the minds of impressionable young readers!

Date: 2010-02-05 11:52 pm (UTC)
From: [identity profile] sbfone.livejournal.com
They were lucky enough to have sequences animated that were actually game-like: most of these LD games based on anime just ripped the original footage and made the player guess every five seconds where the character was going to go. Cliff Hanger (which was Castle of Cagliostro plus some scenes from various other Lupin films) was completely brutal, because you couldn't even begin to guess what button you were supposed to be pressing and had about a tenth of a second to decide.

Date: 2010-02-07 06:27 am (UTC)
From: [identity profile] tochiro998.livejournal.com
Oh, noooo, Cliff Hanger was a snap, the tricky part was just trying to guess what the programmers intended the action to be, either hand, foot or direction. I got to the point I could play that thing on one life. I was pretty proud of that for some reason.

(and it was just Cagliostro and Mystery of Mamo, that's all the Lupin in movie form at that time)

but the Yamato LD game did indeed look brutal. There are parts where I could almost hear Kodai shout (quoting Galaxy Quest) "what is THAT? Why would anyone put that in their spaceship? "

One thing I found interesting, looking at the pics Tim put up, a number of the new animation looks like it's actually copied from pre-existing shots, just re-animated in the new context. As if they went to the library and traced over previous animation.

Such as the underwater trip of the Yamato thru that batch of canyons, it seems like something from the both the 1st and 3rd series.

It's cool, but it's crazy. I probably would have poured way too many quarters into the machine had it come out.

Date: 2010-02-09 04:14 pm (UTC)
From: (Anonymous)
Tim here.

I was also given a video copy of someone actually playing the game (as seen by a video camera parked next to them) and it makes a bit more sense when you can see the various prompter-graphics in the mix. All I could post in that article was the base animation. In many cases there's a foreground layer of sprites and overlays that make it interactive.

If all this stuff was still accessible today, I'm sure it would be a snap to turn it into a modern console or computer game...but who knows what still exists or how to find it? Not me, that's who.

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